3/8/2023 0 Comments Lets play olliolli2The developer asked me what was wrong and I just told him that 'I'm too old for this game'. I sat there trying to complete a particular section, knowing what to do yet not being physically able to do it. Sounds great, only the movement of the character relied upon a significant amount of momentum-based physics puzzles that placed a huge amount of emphasis on well-timed key presses. This was a platform puzzle adventure game that had the player travel through worlds rendered initially in 8-bit primitive pixel-art then on to more complex 16 and 32 bit renders. This is not the first time I have encountered a problem with my hands not working too well in relation to what's happening on the screen.ĭuring Play Expo in Manchester last year I was playing an indie game called A Pixel Story. ![]() Something we older people have to keep in check don't-ya-know! So while I know what to do, my hands do not do what I ask of them quick enough.Ĭlearly this impediment has forced me to realise that while I enjoy playing what I can of OlliOlli 2: Welcome to Olliwood the overwhelming sense of frustration eventually comes to the fore and I have to shut off the Vita or PS4 to stop my blood pressure rising too high. All due to my age, for I am 44 years old and the brain signals to my hands aren't what they used to be. So why am I not reviewing OlliOlli 2: Welcome to Olliwood? It's because I'm physically incapable of playing it to the degree of skill required to progress in it. Now I really loved the first OlliOlli and I even had the developers on as guests for The Sausage Factory podcast so the sequel was welcomed by me (and many others going by the reception it's getting). ![]() This week I was supposed to be reviewing OlliOlli 2: Welcome to Olliwood on the PS Vita and PS4.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |